diff --git a/Source/Game/Spells/Auras/Aura.cs b/Source/Game/Spells/Auras/Aura.cs index 7a33141bd..a053b954a 100644 --- a/Source/Game/Spells/Auras/Aura.cs +++ b/Source/Game/Spells/Auras/Aura.cs @@ -2671,7 +2671,7 @@ namespace Game.Spells Cell.VisitAllObjects(GetDynobjOwner(), searcher, radius); // by design WorldObjectSpellAreaTargetCheck allows not-in-world units (for spells) but for auras it is not acceptable - targetList.RemoveAll(unit => !unit.IsSelfOrInSameMap(GetOwner())); + targetList.RemoveAll(unit => !unit.IsSelfOrInSameMap(GetDynobjOwner())); foreach (var unit in targetList) {