Core/PacketIO: Updated packet structures to 11.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f37b29f41b6cb3fbcc3dc6bc0cf3a25c1f7eb6a)
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@@ -609,16 +609,16 @@ namespace Game.Networking.Packets
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{
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_worldPacket.WriteInt32(Items.Count);
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_worldPacket.WriteUInt32(Unknown830);
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_worldPacket.WriteUInt32(TotalCount);
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_worldPacket.WriteUInt32(DesiredDelay);
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foreach (AuctionItem item in Items)
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item.Write(_worldPacket);
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_worldPacket.WriteBits((int)ListType, 2);
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_worldPacket.WriteBit(HasMoreResults);
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_worldPacket.FlushBits();
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BucketKey.Write(_worldPacket);
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foreach (AuctionItem item in Items)
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item.Write(_worldPacket);
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_worldPacket.WriteUInt32(TotalCount);
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}
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}
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