Core/PacketIO: Updated packet structures to 11.0.5

Port From (https://github.com/TrinityCore/TrinityCore/commit/5f37b29f41b6cb3fbcc3dc6bc0cf3a25c1f7eb6a)
This commit is contained in:
Hondacrx
2024-11-11 11:36:52 -05:00
parent 9ccc3f7e05
commit 0080898785
9 changed files with 39 additions and 13 deletions
@@ -609,16 +609,16 @@ namespace Game.Networking.Packets
{
_worldPacket.WriteInt32(Items.Count);
_worldPacket.WriteUInt32(Unknown830);
_worldPacket.WriteUInt32(TotalCount);
_worldPacket.WriteUInt32(DesiredDelay);
foreach (AuctionItem item in Items)
item.Write(_worldPacket);
_worldPacket.WriteBits((int)ListType, 2);
_worldPacket.WriteBit(HasMoreResults);
_worldPacket.FlushBits();
BucketKey.Write(_worldPacket);
foreach (AuctionItem item in Items)
item.Write(_worldPacket);
_worldPacket.WriteUInt32(TotalCount);
}
}