From 00f2a3fa19353597d54700125757f033f30c8972 Mon Sep 17 00:00:00 2001 From: Fabian Date: Sun, 4 Mar 2018 00:04:59 +0100 Subject: [PATCH] Updated max characters per realm check to 16. --- Source/Game/Server/WorldConfig.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Game/Server/WorldConfig.cs b/Source/Game/Server/WorldConfig.cs index fc2a96a7f..0753beebc 100644 --- a/Source/Game/Server/WorldConfig.cs +++ b/Source/Game/Server/WorldConfig.cs @@ -348,10 +348,10 @@ namespace Game Values[WorldCfg.CharacterCreatingDisabledRacemask] = GetDefaultValue("CharacterCreating.Disabled.RaceMask", 0); Values[WorldCfg.CharacterCreatingDisabledClassmask] = GetDefaultValue("CharacterCreating.Disabled.ClassMask", 0); - Values[WorldCfg.CharactersPerRealm] = GetDefaultValue("CharactersPerRealm", 12); - if ((int)Values[WorldCfg.CharactersPerRealm] < 1 || (int)Values[WorldCfg.CharactersPerRealm] > 12) + Values[WorldCfg.CharactersPerRealm] = GetDefaultValue("CharactersPerRealm", 16); + if ((int)Values[WorldCfg.CharactersPerRealm] < 1 || (int)Values[WorldCfg.CharactersPerRealm] > 16) { - Log.outError(LogFilter.ServerLoading, "CharactersPerRealm ({0}) must be in range 1..12. Set to 12.", Values[WorldCfg.CharactersPerRealm]); + Log.outError(LogFilter.ServerLoading, "CharactersPerRealm ({0}) must be in range 1..16. Set to 16.", Values[WorldCfg.CharactersPerRealm]); Values[WorldCfg.CharactersPerRealm] = 16; }