Core/PacketIO: Updated CMSG_UPDATE_MISSILE_TRAJECTORY to 9.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/74eb6814a1e6774fadfde1ba0288a9612a34f805)
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@@ -613,7 +613,7 @@ namespace Game
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{
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Unit caster = Global.ObjAccessor.GetUnit(GetPlayer(), packet.Guid);
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Spell spell = caster ? caster.GetCurrentSpell(CurrentSpellTypes.Generic) : null;
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if (!spell || spell.m_spellInfo.Id != packet.SpellID || !spell.m_targets.HasDst() || !spell.m_targets.HasSrc())
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if (!spell || spell.m_spellInfo.Id != packet.SpellID || spell.m_castId != packet.CastID || !spell.m_targets.HasDst() || !spell.m_targets.HasSrc())
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return;
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Position pos = spell.m_targets.GetSrcPos();
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@@ -1067,6 +1067,7 @@ namespace Game.Networking.Packets
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public override void Read()
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{
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Guid = _worldPacket.ReadPackedGuid();
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CastID = _worldPacket.ReadPackedGuid();
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MoveMsgID = _worldPacket.ReadUInt16();
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SpellID = _worldPacket.ReadUInt32();
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Pitch = _worldPacket.ReadFloat();
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@@ -1081,6 +1082,7 @@ namespace Game.Networking.Packets
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}
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public ObjectGuid Guid;
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public ObjectGuid CastID;
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public ushort MoveMsgID;
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public uint SpellID;
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public float Pitch;
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