Fixed DK runes and runic power
This commit is contained in:
@@ -66,13 +66,6 @@ namespace Game.Entities
|
||||
PlayerTalkClass = new PlayerMenu(session);
|
||||
m_currentBuybackSlot = InventorySlots.BuyBackStart;
|
||||
|
||||
// Init rune flags
|
||||
for (byte i = 0; i < PlayerConst.MaxRunes; ++i)
|
||||
{
|
||||
SetRuneTimer(i, 0xFFFFFFFF);
|
||||
SetLastRuneGraceTimer(i, 0);
|
||||
}
|
||||
|
||||
for (byte i = 0; i < (int)MirrorTimerType.Max; i++)
|
||||
m_MirrorTimer[i] = -1;
|
||||
|
||||
@@ -744,26 +737,6 @@ namespace Game.Entities
|
||||
}
|
||||
}
|
||||
|
||||
if (GetClass() == Class.Deathknight)
|
||||
{
|
||||
// Update rune timers
|
||||
for (byte i = 0; i < PlayerConst.MaxRunes; ++i)
|
||||
{
|
||||
uint timer = GetRuneTimer(i);
|
||||
|
||||
// Don't update timer if rune is disabled
|
||||
if (GetRuneCooldown(i) != 0)
|
||||
continue;
|
||||
|
||||
// Timer has began
|
||||
if (timer < 0xFFFFFFFF)
|
||||
{
|
||||
timer += diff;
|
||||
SetRuneTimer(i, Math.Min(2500, timer));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// group update
|
||||
SendUpdateToOutOfRangeGroupMembers();
|
||||
|
||||
@@ -3745,9 +3718,9 @@ namespace Game.Entities
|
||||
{
|
||||
uint regeneratedRunes = 0;
|
||||
int regenIndex = 0;
|
||||
while (regeneratedRunes < PlayerConst.MaxRechargingRunes && !m_runes.CooldownOrder.Empty())
|
||||
while (regeneratedRunes < PlayerConst.MaxRechargingRunes && m_runes.CooldownOrder.Count > regenIndex)
|
||||
{
|
||||
byte runeToRegen = m_runes.CooldownOrder[regenIndex++];
|
||||
byte runeToRegen = m_runes.CooldownOrder[regenIndex];
|
||||
uint runeCooldown = GetRuneCooldown(runeToRegen);
|
||||
if (runeCooldown > m_regenTimer)
|
||||
{
|
||||
@@ -3755,7 +3728,7 @@ namespace Game.Entities
|
||||
++regenIndex;
|
||||
}
|
||||
else
|
||||
SetRuneCooldown((byte)runeCooldown, 0);
|
||||
SetRuneCooldown(runeToRegen, 0);
|
||||
|
||||
++regeneratedRunes;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user