From 025392b50a7cf9ee1e73fae08380b77b6f3f6de8 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 24 May 2022 13:24:12 -0400 Subject: [PATCH] DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAIN Port From (https://github.com/TrinityCore/TrinityCore/commit/3a4ce889eacb0d58842eeb45c9421510e4cd0cba) --- Source/Scripts/World/NpcSpecial.cs | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/Source/Scripts/World/NpcSpecial.cs b/Source/Scripts/World/NpcSpecial.cs index 5dd30cd2e..a2b1629df 100644 --- a/Source/Scripts/World/NpcSpecial.cs +++ b/Source/Scripts/World/NpcSpecial.cs @@ -118,10 +118,6 @@ namespace Scripts.World.NpcSpecial public const uint Gnimo = 32639; public const uint DrixBlackwrench = 32641; public const uint Mojodishu = 32642; - - //Training Dummy - public const uint AdvancedTargetDummy = 2674; - public const uint TargetDummy = 2673; } struct GameobjectIds @@ -1317,12 +1313,7 @@ namespace Scripts.World.NpcSpecial { Dictionary _combatTimer = new(); - public npc_training_dummy(Creature creature) : base(creature) - { - uint entry = me.GetEntry(); - if (entry == CreatureIds.TargetDummy || entry == CreatureIds.AdvancedTargetDummy) - me.DespawnOrUnsummon(TimeSpan.FromSeconds(16)); - } + public npc_training_dummy(Creature creature) : base(creature) { } public override void DamageTaken(Unit attacker, ref uint damage) {