Scripts/Spells: Migrate Some Scripted Spells to Scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/d72e809ecf9349d45127e743d23a8391bddabc41)
This commit is contained in:
@@ -553,6 +553,43 @@ namespace Scripts.Spells.DeathKnight
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}
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}
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[Script] // 69961 - Glyph of Scourge Strike
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class spell_dk_glyph_of_scourge_strike_script : SpellScript
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{
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void HandleScriptEffect(uint effIndex)
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{
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Unit caster = GetCaster();
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Unit target = GetHitUnit();
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var mPeriodic = target.GetAuraEffectsByType(AuraType.PeriodicDamage);
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foreach (var aurEff in mPeriodic)
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{
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SpellInfo spellInfo = aurEff.GetSpellInfo();
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// search our Blood Plague and Frost Fever on target
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if (spellInfo.SpellFamilyName == SpellFamilyNames.Deathknight && spellInfo.SpellFamilyFlags[2].HasAnyFlag(0x2u) &&
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aurEff.GetCasterGUID() == caster.GetGUID())
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{
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int countMin = aurEff.GetBase().GetMaxDuration();
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int countMax = spellInfo.GetMaxDuration();
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// this Glyph
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countMax += 9000;
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if (countMin < countMax)
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{
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aurEff.GetBase().SetDuration(aurEff.GetBase().GetDuration() + 3000);
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aurEff.GetBase().SetMaxDuration(countMin + 3000);
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}
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}
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}
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 206940 - Mark of Blood
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class spell_dk_mark_of_blood : AuraScript
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{
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@@ -1681,6 +1681,23 @@ namespace Scripts.Spells.Generic
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}
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}
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[Script] // 46642 - 5,000 Gold
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class spell_gen_5000_gold : SpellScript
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{
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void HandleScript(uint effIndex)
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{
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Player target = GetHitPlayer();
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if (target != null)
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target.ModifyMoney(5000 * MoneyConstants.Gold);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 131474 - Fishing
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class spell_gen_fishing : SpellScript
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{
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@@ -2437,6 +2454,20 @@ namespace Scripts.Spells.Generic
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}
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}
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[Script]
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class spell_gen_remove_impairing_auras : SpellScript
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{
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void HandleScriptEffect(uint effIndex)
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{
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GetHitUnit().RemoveMovementImpairingAuras(true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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// 23493 - Restoration
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[Script] // 24379 - Restoration
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class spell_gen_restoration : AuraScript
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@@ -77,6 +77,12 @@ namespace Scripts.Spells.Items
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public const uint SpeedOfTheVrykulHero = 71560; // +700 Haste
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public const uint StrengthOfTheTaunkaHero = 71561; // +700 Strength
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//GoblinWeatherMachine
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public const uint PersonalizedWeather1 = 46740;
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public const uint PersonalizedWeather2 = 46739;
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public const uint PersonalizedWeather3 = 46738;
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public const uint PersonalizedWeather4 = 46736;
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//Defibrillate
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public const uint GoblinJumperCablesFail = 8338;
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public const uint GoblinJumperCablesXlFail = 23055;
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@@ -444,6 +450,11 @@ namespace Scripts.Spells.Items
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public const uint HeartCandy6 = 21823;
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public const uint HeartCandy7 = 21822;
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public const uint HeartCandy8 = 21820;
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//MirrensDrinkingHat
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public const uint LochModanLager = 23584;
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public const uint StouthammerLite = 23585;
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public const uint AeriePeakPaleAle = 23586;
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}
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struct QuestIds
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@@ -646,7 +657,7 @@ namespace Scripts.Spells.Items
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{
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GetTarget().RemoveAurasDueToSpell(SpellIds.MoteOfAnger);
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}
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public override void Register()
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{
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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@@ -806,7 +817,7 @@ namespace Scripts.Spells.Items
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DoCheckProc.Add(new CheckProcHandler(CheckProc));
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}
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}
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[Script] // 71564 - Deadly Precision
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class spell_item_deadly_precision : AuraScript
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{
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@@ -950,6 +961,24 @@ namespace Scripts.Spells.Items
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}
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}
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[Script] // 46203 - Goblin Weather Machine
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class spell_item_goblin_weather_machine : SpellScript
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{
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void HandleScript(uint effIndex)
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{
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Unit target = GetHitUnit();
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uint spellId = RandomHelper.RAND(SpellIds.PersonalizedWeather1, SpellIds.PersonalizedWeather2, SpellIds.PersonalizedWeather3, SpellIds.PersonalizedWeather4);
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target.CastSpell(target, spellId, new CastSpellExtraArgs(TriggerCastFlags.FullMask)
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.SetOriginalCastId(GetSpell().m_castId));
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
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}
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}
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// 8342 - Defibrillate (Goblin Jumper Cables) have 33% chance on success
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// 22999 - Defibrillate (Goblin Jumper Cables XL) have 50% chance on success
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// 54732 - Defibrillate (Gnomish Army Knife) have 67% chance on success
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@@ -1106,7 +1135,7 @@ namespace Scripts.Spells.Items
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OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicTriggerSpell));
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}
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}
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[Script] // 7434 - Fate Rune of Unsurpassed Vigor
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class spell_item_fate_rune_of_unsurpassed_vigor : AuraScript
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{
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@@ -1674,10 +1703,10 @@ namespace Scripts.Spells.Items
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{
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DoCheckAreaTarget.Add(new CheckAreaTargetHandler(CheckCaster));
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AfterEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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AfterEffectRemove .Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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// http://www.wowhead.com/item=6657 Savory Deviate Delight
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[Script] // 8213 Savory Deviate Delight
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class spell_item_savory_deviate_delight : SpellScript
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@@ -1841,7 +1870,7 @@ namespace Scripts.Spells.Items
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{
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GetTarget().RemoveAurasDueToSpell(SpellIds.ShadowmourneSoulFragment);
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}
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public override void Register()
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{
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DoCheckProc.Add(new CheckProcHandler(CheckProc));
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@@ -3043,21 +3072,21 @@ namespace Scripts.Spells.Items
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switch (aurEff.GetId())
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{
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case SpellIds.DeathChoiceNormalAura:
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{
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if (str > agi)
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caster.CastSpell(caster, SpellIds.DeathChoiceNormalStrength, new CastSpellExtraArgs(aurEff));
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else
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caster.CastSpell(caster, SpellIds.DeathChoiceNormalAgility, new CastSpellExtraArgs(aurEff));
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break;
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}
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{
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if (str > agi)
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caster.CastSpell(caster, SpellIds.DeathChoiceNormalStrength, new CastSpellExtraArgs(aurEff));
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else
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caster.CastSpell(caster, SpellIds.DeathChoiceNormalAgility, new CastSpellExtraArgs(aurEff));
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break;
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}
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case SpellIds.DeathChoiceHeroicAura:
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{
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if (str > agi)
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caster.CastSpell(caster, SpellIds.DeathChoiceHeroicStrength, new CastSpellExtraArgs(aurEff));
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else
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caster.CastSpell(caster, SpellIds.DeathChoiceHeroicAgility, new CastSpellExtraArgs(aurEff));
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break;
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}
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{
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if (str > agi)
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caster.CastSpell(caster, SpellIds.DeathChoiceHeroicStrength, new CastSpellExtraArgs(aurEff));
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else
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caster.CastSpell(caster, SpellIds.DeathChoiceHeroicAgility, new CastSpellExtraArgs(aurEff));
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break;
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}
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default:
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break;
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}
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@@ -3111,7 +3140,7 @@ namespace Scripts.Spells.Items
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{
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GetTarget().RemoveAurasDueToSpell(_stackSpell);
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}
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public override void Register()
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{
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.PeriodicTriggerSpell));
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@@ -3241,6 +3270,37 @@ namespace Scripts.Spells.Items
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}
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}
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[Script] // 29830 - Mirren's Drinking Hat
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class spell_item_mirrens_drinking_hat : SpellScript
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{
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void HandleScriptEffect(uint effIndex)
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{
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uint itemId = 0;
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switch (RandomHelper.URand(1, 6))
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{
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case 1:
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case 2:
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case 3:
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itemId = ItemIds.LochModanLager;
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break;
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case 4:
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case 5:
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itemId = ItemIds.StouthammerLite;
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break;
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case 6:
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itemId = ItemIds.AeriePeakPaleAle;
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break;
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}
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if (itemId != 0)
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CreateItem(itemId, ItemContext.None);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 13180 - Gnomish Mind Control Cap
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class spell_item_mind_control_cap_SpellScript : SpellScript
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{
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@@ -28,6 +28,10 @@ namespace Scripts.Spells.Quest
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{
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struct SpellIds
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{
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//BendingShinbone
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public const uint BendingShinbone1 = 8854;
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public const uint BendingShinbone2 = 8855;
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//Thaumaturgychannel
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public const uint ThaumaturgyChannel = 21029;
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@@ -355,8 +359,28 @@ namespace Scripts.Spells.Quest
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uint _despawnTime;
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}
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// 9712 - Thaumaturgy Channel
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[Script]
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class spell_q1846_bending_shinbone : SpellScript
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{
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void HandleScriptEffect(uint effIndex)
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{
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Item target = GetHitItem();
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Unit caster = GetCaster();
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if (!target && !caster.IsPlayer())
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return;
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uint spellId = RandomHelper.randChance(20) ? SpellIds.BendingShinbone1 : SpellIds.BendingShinbone2;
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caster.CastSpell(caster, spellId, new CastSpellExtraArgs(TriggerCastFlags.FullMask)
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.SetOriginalCastId(GetSpell().m_castId));
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 9712 - Thaumaturgy Channel
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class spell_q2203_thaumaturgy_channel : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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