Core/Auras: Implemented SPELL_AURA_MOVE_SET_CANT_SWIM and related new opcodes

Port From (https://github.com/TrinityCore/TrinityCore/commit/010550da224c446461b26bc4f38ee5cc35d4aa3d)
This commit is contained in:
Hondacrx
2024-11-10 13:30:00 -05:00
parent 6c8387f9ec
commit 026e717fde
5 changed files with 46 additions and 1 deletions
@@ -87,5 +87,6 @@ namespace Framework.Constants
DisableInertia = 0x01,
CanAdvFly = 0x02,
AdvFlying = 0x04,
CantSwim = 0x2000,
}
}
@@ -1573,6 +1573,7 @@ namespace Framework.Constants
MoveSetAdvFlyingPitchingRateUp = 0x2e40,
MoveSetAdvFlyingSurfaceFriction = 0x2e42,
MoveSetAdvFlyingTurnVelocityThreshold = 0x2e41,
MoveSetCantSwim = 0x2E07,
MoveSetCanAdvFly = 0x2e36,
MoveSetCanFly = 0x2e05,
MoveSetCanTurnWhileFalling = 0x2e09,
@@ -1625,6 +1626,7 @@ namespace Framework.Constants
MoveSplineUnsetHover = 0x2e24,
MoveTeleport = 0x2e04,
MoveUnroot = 0x2dfa,
MoveUnsetCantSwim = 0x2E08,
MoveUnsetCanAdvFly = 0x2e37,
MoveUnsetCanFly = 0x2e06,
MoveUnsetCanTurnWhileFalling = 0x2e0a,
@@ -552,7 +552,7 @@ namespace Framework.Constants
TriggerSpellOnStackAmount = 542, // NYI
Unk543 = 543,
Unk544 = 544,
Unk545 = 545, // prevent swim
MoveSetCantSwim = 545,
Unk546 = 546,
Unk547 = 547,
Unk548 = 548,
@@ -1596,6 +1596,32 @@ namespace Game.Entities
RemoveNpcFlag(NPCFlags.SpellClick | NPCFlags.PlayerVehicle);
}
public bool SetMoveCantSwim(bool cantSwim)
{
if (cantSwim == HasExtraUnitMovementFlag2(MovementFlags3.CantSwim))
return false;
if (cantSwim)
AddExtraUnitMovementFlag2(MovementFlags3.CantSwim);
else
RemoveExtraUnitMovementFlag2(MovementFlags3.CantSwim);
Player playerMover = GetUnitBeingMoved()?.ToPlayer();
if (playerMover != null)
{
MoveSetFlag packet = new(cantSwim ? ServerOpcodes.MoveSetCantSwim : ServerOpcodes.MoveUnsetCantSwim);
packet.MoverGUID = GetGUID();
packet.SequenceIndex = m_movementCounter++;
playerMover.SendPacket(packet);
MoveUpdate moveUpdate = new();
moveUpdate.Status = m_movementInfo;
SendMessageToSet(moveUpdate, playerMover);
}
return true;
}
void SendSetVehicleRecId(uint vehicleId)
{
Player player = ToPlayer();
+16
View File
@@ -2408,6 +2408,22 @@ namespace Game.Spells
target.SetDisableInertia(apply);
}
void HandleSetCantSwim(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
if (!mode.HasAnyFlag(AuraEffectHandleModes.SendForClientMask))
return;
Unit target = aurApp.GetTarget();
if (!apply)
{
// do not remove unit flag if there are more than this auraEffect of that kind on unit on unit
if (target.HasAuraType(GetAuraType()))
return;
}
target.SetMoveCantSwim(apply);
}
/****************************/
/*** THREAT ***/
/****************************/