From 031cde7cb2be6b5c90e4c835828410c171143b83 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 13 May 2021 20:18:08 -0400 Subject: [PATCH] Core/Scenes: Fix scenes played by package id Port From (https://github.com/TrinityCore/TrinityCore/commit/2906926173fcab2b18d1a1b5cd0d94dc82dc1e2e) --- Source/Game/Spells/Auras/AuraEffect.cs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/Source/Game/Spells/Auras/AuraEffect.cs b/Source/Game/Spells/Auras/AuraEffect.cs index 90fa648f3..2fb6487a5 100644 --- a/Source/Game/Spells/Auras/AuraEffect.cs +++ b/Source/Game/Spells/Auras/AuraEffect.cs @@ -5537,14 +5537,10 @@ namespace Game.Spells if (!player) return; - SceneTemplate sceneTemplate = Global.ObjectMgr.GetSceneTemplate((uint)GetMiscValue()); - if (sceneTemplate == null) - return; - if (apply) - player.GetSceneMgr().PlaySceneByTemplate(sceneTemplate); + player.GetSceneMgr().PlayScene((uint)GetMiscValue()); else - player.GetSceneMgr().CancelSceneByPackageId(sceneTemplate.ScenePackageId); + player.GetSceneMgr().CancelSceneBySceneId((uint)GetMiscValue()); } [AuraEffectHandler(AuraType.AreaTrigger)]