Cleanup some warnings.
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@@ -119,15 +119,15 @@ namespace Framework.GameMath
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/// <summary>
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/// Plane on the X axis.
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/// </summary>
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public static readonly Plane XPlane = new Plane(Vector3.XAxis, Vector3.Zero);
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public static readonly Plane XPlane = new(Vector3.XAxis, Vector3.Zero);
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/// <summary>
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/// Plane on the Y axis.
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/// </summary>
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public static readonly Plane YPlane = new Plane(Vector3.YAxis, Vector3.Zero);
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public static readonly Plane YPlane = new(Vector3.YAxis, Vector3.Zero);
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/// <summary>
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/// Plane on the Z axis.
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/// </summary>
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public static readonly Plane ZPlane = new Plane(Vector3.ZAxis, Vector3.Zero);
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public static readonly Plane ZPlane = new(Vector3.ZAxis, Vector3.Zero);
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#endregion
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#region Public Properties
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