Cleanup some warnings.
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@@ -606,7 +606,7 @@ namespace Game.AI
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if (spellInfo == null)
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return;
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Spell spell = new Spell(me, spellInfo, TriggerCastFlags.CastDirectly);
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Spell spell = new(me, spellInfo, TriggerCastFlags.CastDirectly);
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if (spell.CheckPetCast(victim) != SpellCastResult.SpellCastOk)
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return;
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