Cleanup some warnings.

This commit is contained in:
hondacrx
2021-11-15 16:11:20 -05:00
parent e0f344af25
commit 032f9a55f3
70 changed files with 233 additions and 234 deletions
+7 -7
View File
@@ -35,7 +35,7 @@ namespace Scripts.Smart
return false;
Log.outDebug(LogFilter.ScriptsAi, "AreaTrigger {0} is using SmartTrigger script", trigger.Id);
SmartScript script = new SmartScript();
SmartScript script = new();
script.OnInitialize(trigger);
script.ProcessEventsFor(SmartEvents.AreatriggerOntrigger, player, trigger.Id);
return true;
@@ -60,28 +60,28 @@ namespace Scripts.Smart
public override void OnSceneStart(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
{
SmartScript smartScript = new SmartScript();
SmartScript smartScript = new();
smartScript.OnInitialize(sceneTemplate);
smartScript.ProcessEventsFor(SmartEvents.SceneStart, player);
}
public override void OnSceneTriggerEvent(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate, string triggerName)
{
SmartScript smartScript = new SmartScript();
SmartScript smartScript = new();
smartScript.OnInitialize(sceneTemplate);
smartScript.ProcessEventsFor(SmartEvents.SceneTrigger, player, 0, 0, false, null, null, triggerName);
}
public override void OnSceneCancel(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
{
SmartScript smartScript = new SmartScript();
SmartScript smartScript = new();
smartScript.OnInitialize(sceneTemplate);
smartScript.ProcessEventsFor(SmartEvents.SceneCancel, player);
}
public override void OnSceneComplete(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
{
SmartScript smartScript = new SmartScript();
SmartScript smartScript = new();
smartScript.OnInitialize(sceneTemplate);
smartScript.ProcessEventsFor(SmartEvents.SceneComplete, player);
}
@@ -95,7 +95,7 @@ namespace Scripts.Smart
// Called when a quest status change
public override void OnQuestStatusChange(Player player, Quest quest, QuestStatus oldStatus, QuestStatus newStatus)
{
SmartScript smartScript = new SmartScript();
SmartScript smartScript = new();
smartScript.OnInitialize(quest);
switch (newStatus)
{
@@ -123,7 +123,7 @@ namespace Scripts.Smart
ushort slot = player.FindQuestSlot(quest.Id);
if (slot < SharedConst.MaxQuestLogSize && player.IsQuestObjectiveComplete(slot, quest, objective))
{
SmartScript smartScript = new SmartScript();
SmartScript smartScript = new();
smartScript.OnInitialize(quest);
smartScript.ProcessEventsFor(SmartEvents.QuestObjCompletion, player, objective.Id);
}