Cleanup some warnings.

This commit is contained in:
hondacrx
2021-11-15 16:11:20 -05:00
parent e0f344af25
commit 032f9a55f3
70 changed files with 233 additions and 234 deletions
+1 -1
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@@ -268,7 +268,7 @@ namespace Scripts.Spells.DeathKnight
return;
int amount = (int)damageInfo.GetDamage() / 2;
SpellNonMeleeDamage log = new SpellNonMeleeDamage(drw, drw.GetVictim(), spellInfo, new SpellCastVisual(spellInfo.GetSpellXSpellVisualId(drw), 0), spellInfo.GetSchoolMask());
SpellNonMeleeDamage log = new(drw, drw.GetVictim(), spellInfo, new SpellCastVisual(spellInfo.GetSpellXSpellVisualId(drw), 0), spellInfo.GetSchoolMask());
log.damage = (uint)amount;
Unit.DealDamage(drw, drw.GetVictim(), (uint)amount, null, DamageEffectType.SpellDirect, spellInfo.GetSchoolMask(), spellInfo, true);
drw.SendSpellNonMeleeDamageLog(log);
+3 -3
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@@ -2270,7 +2270,7 @@ namespace Scripts.Spells.Generic
if (player.GetLastPetNumber() != 0)
{
PetType newPetType = (player.GetClass() == Class.Hunter) ? PetType.Hunter : PetType.Summon;
Pet newPet = new Pet(player, newPetType);
Pet newPet = new(player, newPetType);
if (newPet.LoadPetFromDB(player, 0, player.GetLastPetNumber(), true))
{
// revive the pet if it is dead
@@ -2723,7 +2723,7 @@ namespace Scripts.Spells.Generic
Unit target = GetHitUnit();
if (target)
{
SpiritHealerConfirm spiritHealerConfirm = new SpiritHealerConfirm();
SpiritHealerConfirm spiritHealerConfirm = new();
spiritHealerConfirm.Unit = target.GetGUID();
originalCaster.SendPacket(spiritHealerConfirm);
}
@@ -2972,7 +2972,7 @@ namespace Scripts.Spells.Generic
[Script]
class spell_gen_turkey_marker : AuraScript
{
readonly List<uint> _applyTimes = new List<uint>();
readonly List<uint> _applyTimes = new();
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
+2 -2
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@@ -189,8 +189,8 @@ namespace Scripts.Spells.Holiday
bool foundSomeone = false;
// For nearby players, check if they have the same aura. If so, cast Romantic Picnic (45123)
// required by achievement and "hearts" visual
List<Unit> playerList = new List<Unit>();
AnyPlayerInObjectRangeCheck checker = new AnyPlayerInObjectRangeCheck(target, SharedConst.InteractionDistance * 2);
List<Unit> playerList = new();
AnyPlayerInObjectRangeCheck checker = new(target, SharedConst.InteractionDistance * 2);
var searcher = new PlayerListSearcher(target, playerList, checker);
Cell.VisitWorldObjects(target, searcher, SharedConst.InteractionDistance * 2);
foreach (Player player in playerList)
+4 -4
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@@ -1139,7 +1139,7 @@ namespace Scripts.Spells.Items
void HandleDummy(uint effIndex)
{
Unit caster = GetCaster();
List<uint> possibleSpells = new List<uint>();
List<uint> possibleSpells = new();
switch (caster.GetClass())
{
case Class.Warlock:
@@ -2165,7 +2165,7 @@ namespace Scripts.Spells.Items
{
SpellCastResult CheckRequirement()
{
List<TempSummon> ghouls = new List<TempSummon>();
List<TempSummon> ghouls = new();
GetCaster().GetAllMinionsByEntry(ghouls, CreatureIds.Ghoul);
if (ghouls.Count >= CreatureIds.MaxGhouls)
{
@@ -3530,7 +3530,7 @@ namespace Scripts.Spells.Items
{
void SecondaryEffect()
{
List<uint> availableElixirs = new List<uint>()
List<uint> availableElixirs = new()
{
// Battle Elixirs
33720, // Onslaught Elixir (28102)
@@ -3599,7 +3599,7 @@ namespace Scripts.Spells.Items
{
void SecondaryEffect()
{
List<uint> availableElixirs = new List<uint>()
List<uint> availableElixirs = new()
{
43185, // Runic Healing Potion (33447)
53750, // Crazy Alchemist's Potion (40077)
+2 -2
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@@ -524,7 +524,7 @@ namespace Scripts.Spells.Mage
[Script] // Ice Lance - 30455
class spell_mage_ice_lance : SpellScript
{
List<ObjectGuid> _orderedTargets = new List<ObjectGuid>();
List<ObjectGuid> _orderedTargets = new();
public override bool Validate(SpellInfo spellInfo)
{
@@ -788,7 +788,7 @@ namespace Scripts.Spells.Mage
void Apply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
List<TempSummon> minions = new List<TempSummon>();
List<TempSummon> minions = new();
GetTarget().GetAllMinionsByEntry(minions, (uint)Global.SpellMgr.GetSpellInfo(SpellIds.RingOfFrostSummon, GetCastDifficulty()).GetEffect(0).MiscValue);
// Get the last summoned RoF, save it and despawn older ones
+3 -3
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@@ -111,7 +111,7 @@ namespace Scripts.Spells.Priest
[Script] // 81749 - Atonement
public class spell_pri_atonement : AuraScript
{
List<ObjectGuid> _appliedAtonements = new List<ObjectGuid>();
List<ObjectGuid> _appliedAtonements = new();
public override bool Validate(SpellInfo spellInfo)
{
@@ -372,7 +372,7 @@ namespace Scripts.Spells.Priest
{
Position destPos = GetHitDest().GetPosition();
SpellCastTargets targets = new SpellCastTargets();
SpellCastTargets targets = new();
targets.SetDst(destPos);
targets.SetUnitTarget(GetCaster());
GetHitUnit().CastSpell(targets, (uint)GetEffectValue(), new CastSpellExtraArgs(GetCastDifficulty()));
@@ -1002,7 +1002,7 @@ namespace Scripts.Spells.Priest
}
else
{
CastSpellExtraArgs args = new CastSpellExtraArgs(TriggerCastFlags.FullMask);
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.CastDifficulty = GetCastDifficulty();
GetCaster().CastSpell(destPos, SpellIds.AngelicFeatherAreatrigger, args);
}
+6 -6
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@@ -1295,9 +1295,9 @@ namespace Scripts.Spells.Quest
{
Unit caster = GetCaster();
// Check for player that is in 65 y range
List<Unit> playerList = new List<Unit>();
AnyPlayerInObjectRangeCheck checker = new AnyPlayerInObjectRangeCheck(caster, 65.0f);
PlayerListSearcher searcher = new PlayerListSearcher(caster, playerList, checker);
List<Unit> playerList = new();
AnyPlayerInObjectRangeCheck checker = new(caster, 65.0f);
PlayerListSearcher searcher = new(caster, playerList, checker);
Cell.VisitWorldObjects(caster, searcher, 65.0f);
foreach (Player player in playerList)
{
@@ -1366,7 +1366,7 @@ namespace Scripts.Spells.Quest
void SetDest(ref SpellDestination dest)
{
// Adjust effect summon position
Position offset = new Position(0.0f, 0.0f, 20.0f, 0.0f);
Position offset = new(0.0f, 0.0f, 20.0f, 0.0f);
dest.RelocateOffset(offset);
}
@@ -1426,7 +1426,7 @@ namespace Scripts.Spells.Quest
void SetDest(ref SpellDestination dest)
{
// Adjust effect summon position
Position offset = new Position(0.0f, 0.0f, 20.0f, 0.0f);
Position offset = new(0.0f, 0.0f, 20.0f, 0.0f);
dest.RelocateOffset(offset);
}
@@ -1443,7 +1443,7 @@ namespace Scripts.Spells.Quest
void SetDest(ref SpellDestination dest)
{
// Adjust effect summon position
Position offset = new Position(0.0f, 0.0f, 2.5f, 0.0f);
Position offset = new(0.0f, 0.0f, 2.5f, 0.0f);
dest.RelocateOffset(offset);
}
+1 -1
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@@ -109,7 +109,7 @@ namespace Scripts.Spells.Rogue
_targets.Add(target.GetGUID());
}
List<ObjectGuid> _targets = new List<ObjectGuid>();
List<ObjectGuid> _targets = new();
}
[Script] // 2098 - Eviscerate
+4 -4
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@@ -278,7 +278,7 @@ namespace Scripts.Spells.Warlock
if (modOwner)
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.PowerCost0, ref damage);
SpellNonMeleeDamage damageInfo = new SpellNonMeleeDamage(caster, caster, GetSpellInfo(), GetAura().GetSpellVisual(), GetSpellInfo().SchoolMask, GetAura().GetCastId());
SpellNonMeleeDamage damageInfo = new(caster, caster, GetSpellInfo(), GetAura().GetSpellVisual(), GetSpellInfo().SchoolMask, GetAura().GetCastId());
damageInfo.periodicLog = true;
damageInfo.damage = damage;
caster.DealSpellDamage(damageInfo, false);
@@ -473,7 +473,7 @@ namespace Scripts.Spells.Warlock
public List<uint> GetDotList() { return _dotList; }
public Unit GetOriginalSwapSource() { return _swapCaster; }
public void SetOriginalSwapSource(Unit victim) { _swapCaster = victim; }
List<uint> _dotList = new List<uint>();
List<uint> _dotList = new();
Unit _swapCaster;
}
@@ -547,7 +547,7 @@ namespace Scripts.Spells.Warlock
GetCaster().CastSpell(GetCaster(), SpellIds.SoulSwapModCost, true);
bool hasGlyph = GetCaster().HasAura(SpellIds.GlyphOfSoulSwap);
List<uint> dotList = new List<uint>();
List<uint> dotList = new();
Unit swapSource = null;
Aura swapOverride = GetCaster().GetAura(SpellIds.SoulSwapOverride);
if (swapOverride != null)
@@ -671,7 +671,7 @@ namespace Scripts.Spells.Warlock
void HandleDummyTick(AuraEffect aurEff)
{
List<AreaTrigger> rainOfFireAreaTriggers = GetTarget().GetAreaTriggers(SpellIds.RainOfFire);
List<ObjectGuid> targetsInRainOfFire = new List<ObjectGuid>();
List<ObjectGuid> targetsInRainOfFire = new();
foreach (AreaTrigger rainOfFireAreaTrigger in rainOfFireAreaTriggers)
{
+1 -1
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@@ -196,7 +196,7 @@ namespace Scripts.Spells.Warrior
{
float range = GetSpellInfo().GetMaxRange(true, GetCaster()) * 1.5f;
PathGenerator generatedPath = new PathGenerator(GetCaster());
PathGenerator generatedPath = new(GetCaster());
generatedPath.SetPathLengthLimit(range);
bool result = generatedPath.CalculatePath(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false, true);