Cleanup some warnings.
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@@ -234,7 +234,7 @@ namespace Scripts.World.NpcSpecial
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public const uint StuffingServer = 61795;
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public const uint TurkeyServer = 61796;
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public const uint SweetPotatoesServer = 61797;
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public static Dictionary<uint, uint> ChairSpells = new Dictionary<uint, uint>()
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public static Dictionary<uint, uint> ChairSpells = new()
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{
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{ CreatureIds.TheCranberryChair, CranberryServer },
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{ CreatureIds.ThePieChair, PieServer },
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@@ -409,7 +409,7 @@ namespace Scripts.World.NpcSpecial
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};
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//alliance run to where
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public static Position DoctorAllianceRunTo = new Position(-3742.96f, -4531.52f, 11.91f);
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public static Position DoctorAllianceRunTo = new(-3742.96f, -4531.52f, 11.91f);
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public static Position[] DoctorHordeCoords =
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{
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@@ -422,7 +422,7 @@ namespace Scripts.World.NpcSpecial
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};
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//horde run to where
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public static Position DoctorHordeRunTo = new Position(-1016.44f, -3508.48f, 62.96f);
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public static Position DoctorHordeRunTo = new(-1016.44f, -3508.48f, 62.96f);
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public static uint[] AllianceSoldierId =
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{
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@@ -445,7 +445,7 @@ namespace Scripts.World.NpcSpecial
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public const uint AnimGoLaunchFirework = 3;
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public const uint ZoneMoonglade = 493;
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public static Position omenSummonPos = new Position(7558.993f, -2839.999f, 450.0214f, 4.46f);
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public static Position omenSummonPos = new(7558.993f, -2839.999f, 450.0214f, 4.46f);
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public const uint AuraDurationTimeLeft = 5000;
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@@ -761,7 +761,7 @@ namespace Scripts.World.NpcSpecial
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ObjectGuid DoSearchForTargets(ObjectGuid lastTargetGUID)
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{
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List<Creature> targets = new List<Creature>();
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List<Creature> targets = new();
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me.GetCreatureListWithEntryInGrid(targets, CreatureIds.TorchTossingTargetBunny, 60.0f);
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targets.RemoveAll(creature => creature.GetGUID() == lastTargetGUID);
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@@ -854,7 +854,7 @@ namespace Scripts.World.NpcSpecial
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bool checkNearbyPlayers()
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{
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// Returns true if no nearby player has aura "Test Ribbon Pole Channel".
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List<Unit> players = new List<Unit>();
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List<Unit> players = new();
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var check = new UnitAuraCheck<Player>(true, SpellIds.RibbonDanceCosmetic);
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var searcher = new PlayerListSearcher(me, players, check);
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Cell.VisitWorldObjects(me, searcher, 10.0f);
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@@ -1055,8 +1055,8 @@ namespace Scripts.World.NpcSpecial
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bool Event;
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List<ObjectGuid> Patients = new List<ObjectGuid>();
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List<Position> Coordinates = new List<Position>();
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List<ObjectGuid> Patients = new();
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List<Position> Coordinates = new();
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}
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[Script]
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@@ -2319,7 +2319,7 @@ namespace Scripts.World.NpcSpecial
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break;
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}
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MoveSplineInit init = new MoveSplineInit(who);
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MoveSplineInit init = new(who);
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init.DisableTransportPathTransformations();
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init.MoveTo(x, y, z, false);
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init.SetFacing(o);
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