Core/Vmaps: Optimize loading vmaps

Port From (https://github.com/TrinityCore/TrinityCore/commit/35a2d49971984bcab96ac64fc52b30a9a4e06ce3)
This commit is contained in:
Hondacrx
2024-08-31 18:34:42 -04:00
parent 3151a0455d
commit 033a640aa5
5 changed files with 91 additions and 117 deletions
@@ -78,7 +78,6 @@ namespace Game.Collision
return !iModel.IsM2();
}
public override bool IntersectRay(Ray ray, ref float maxDist, bool stopAtFirstHit, PhaseShift phaseShift, ModelIgnoreFlags ignoreFlags)
{
if (!IsCollisionEnabled() || !owner.IsSpawned())