Core/Scripts: Reworked scripts. More to come.
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@@ -119,11 +119,11 @@ namespace Game.AI
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switch (go.GetAIName())
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{
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case "GameObjectAI":
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default:
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return new GameObjectAI(go);
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case "SmartGameObjectAI":
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return new SmartGameObjectAI(go);
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}
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return new NullGameObjectAI(go);
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}
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}
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}
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@@ -99,11 +99,4 @@ namespace Game.AI
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public GameObject me;
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}
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public class NullGameObjectAI : GameObjectAI
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{
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public NullGameObjectAI(GameObject g) : base(g) { }
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public override void UpdateAI(uint diff) { }
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}
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}
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