Core/Battlegrounds: Store mercenary status separately from the aura obtained from gossip as it can be removed at any time

Port From (https://github.com/TrinityCore/TrinityCore/commit/84486ded67efc4e779412ff865c66ca8b9cee7ea)
This commit is contained in:
hondacrx
2022-05-31 12:07:04 -04:00
parent 5d315fd84d
commit 036c565f69
10 changed files with 83 additions and 54 deletions
@@ -554,6 +554,7 @@ namespace Game.Entities
public BattlegroundQueueTypeId bgQueueTypeId;
public uint invitedToInstance;
public uint joinTime;
public bool mercenary;
}
// Holder for Battlegrounddata