Core/Spells: Implement SPELL_EFFECT_TELEPORT_TO_RETURN_POINT

Port From (https://github.com/TrinityCore/TrinityCore/commit/1c852af7f2c820e429eaf8389822e8c910f961a1)
This commit is contained in:
hondacrx
2021-03-29 16:36:05 -04:00
parent 369e36819d
commit 047a6babfc
11 changed files with 208 additions and 7 deletions
@@ -0,0 +1,14 @@
--
-- Table structure for table `character_spell_location`
--
DROP TABLE IF EXISTS `character_aura_stored_location`;
CREATE TABLE `character_aura_stored_location` (
`Guid` bigint(20) unsigned NOT NULL COMMENT 'Global Unique Identifier of Player',
`Spell` int(10) unsigned NOT NULL COMMENT 'Spell Identifier',
`MapId` int(10) unsigned NOT NULL COMMENT 'Map Id',
`PositionX` float NOT NULL COMMENT 'position x',
`PositionY` float NOT NULL COMMENT 'position y',
`PositionZ` float NOT NULL COMMENT 'position z',
`Orientation` float NOT NULL COMMENT 'Orientation',
PRIMARY KEY (`Guid`,`Spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;