From 0491a60e487398db4bf8feb4d8c48fbff2104a0d Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 15 Mar 2021 15:27:24 -0400 Subject: [PATCH] Core/PacketIO: corrected setting the NowDead field in SMSG_ATTACK_STOP Port From (https://github.com/TrinityCore/TrinityCore/commit/e77100c9238cc6bd1c84f328773cb9a34a9be0bc) --- Source/Game/Networking/Packets/CombatPackets.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Networking/Packets/CombatPackets.cs b/Source/Game/Networking/Packets/CombatPackets.cs index 5157f7590..1f47aee32 100644 --- a/Source/Game/Networking/Packets/CombatPackets.cs +++ b/Source/Game/Networking/Packets/CombatPackets.cs @@ -78,7 +78,7 @@ namespace Game.Networking.Packets if (victim) { Victim = victim.GetGUID(); - NowDead = victim.IsDead(); + NowDead = !victim.IsAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well } }