Fixes a index out of range crash

This commit is contained in:
Hondacrx
2025-08-31 13:26:11 -04:00
parent a43b9fc947
commit 04ae85c5be
@@ -644,7 +644,7 @@ namespace Game.Movement
}
if (!isReturningToStart)
return path.Nodes[currentNode..(segmentItr.Last - (currentNode - segmentItr.First))];
return path.Nodes[currentNode..segmentItr.Last];
return path.Nodes[segmentItr.First..(currentNode - segmentItr.First + 1)];
})();