Core/Auras: Defined and implemented many new interrupt flags

Port From (https://github.com/TrinityCore/TrinityCore/commit/9b5a46ca2bb3a4632cb9914e0899df611a47d935)
This commit is contained in:
hondacrx
2021-03-28 15:49:12 -04:00
parent d93c4fc3cb
commit 0501481fcd
23 changed files with 257 additions and 169 deletions
+1 -1
View File
@@ -141,7 +141,7 @@ namespace Game
if (factionTemplateEntry != null)
GetPlayer().GetReputationMgr().SetVisible(factionTemplateEntry);
GetPlayer().RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Talk);
GetPlayer().RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Interacting);
// Stop the npc if moving
unit.PauseMovement(WorldConfig.GetUIntValue(WorldCfg.CreatureStopForPlayer));