Core/Movement: Fixed transport teleports on the same map (and teleporting on transports too)
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@@ -2734,7 +2734,7 @@ namespace Game.Entities
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public ObjectGuid lootingGroupLowGUID; // used to find group which is looting
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long m_packedRotation;
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Quaternion m_worldRotation;
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Position m_stationaryPosition;
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public Position m_stationaryPosition { get; set; }
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GameObjectAI m_AI;
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ushort _animKitId;
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