Core/Movement: Fixed transport teleports on the same map (and teleporting on transports too)

This commit is contained in:
hondacrx
2018-03-18 20:13:53 -04:00
parent 7c37ef6f69
commit 0570f2aa3b
4 changed files with 8 additions and 5 deletions
@@ -545,8 +545,8 @@ namespace Game.Network.Packets
_worldPacket.WriteFloat(Facing);
_worldPacket.WriteUInt8(PreloadWorld);
_worldPacket.WriteBit(Vehicle.HasValue);
_worldPacket.WriteBit(TransportGUID.HasValue);
_worldPacket.WriteBit(Vehicle.HasValue);
_worldPacket.FlushBits();
if (Vehicle.HasValue)