Core/Spell: partial revert of SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE immunity handling

This commit is contained in:
hondacrx
2018-03-12 14:37:52 -04:00
parent 205887145e
commit 05ecb41a10
5 changed files with 23 additions and 15 deletions
+1 -1
View File
@@ -152,7 +152,7 @@ namespace Game.Entities
_me.ApplySpellImmune(0, SpellImmunity.State, AuraType.ModUnattackable, true);
_me.ApplySpellImmune(0, SpellImmunity.State, AuraType.SchoolAbsorb, true);
_me.ApplySpellImmune(0, SpellImmunity.Mechanic, (uint)Mechanics.Shield, true);
_me.ApplySpellImmune(0, SpellImmunity.Mechanic, (uint)Mechanics.Immune_Shield, true);
_me.ApplySpellImmune(0, SpellImmunity.Mechanic, (uint)Mechanics.ImmuneShield, true);
// ... Resistance, Split damage, Change stats ...
_me.ApplySpellImmune(0, SpellImmunity.State, AuraType.DamageShield, true);