Core/Gossip: Track started interaction types and reset only questgiver on quest accept

Port From (https://github.com/TrinityCore/TrinityCore/commit/c02e311eef9e635738b9e48559d5455ef016d8b4)
This commit is contained in:
Hondacrx
2025-08-19 21:29:25 -04:00
parent bd71d172da
commit 068c3c7ce5
13 changed files with 176 additions and 141 deletions
@@ -398,6 +398,8 @@ namespace Game.BattleGrounds
if (bgTemplate == null)
return;
player.PlayerTalkClass.GetInteractionData().StartInteraction(guid, PlayerInteractionType.BattleMaster);
BattlefieldList battlefieldList = new();
battlefieldList.BattlemasterGuid = guid;
battlefieldList.BattlemasterListID = (int)bgTypeId;