Core/Gossip: Track started interaction types and reset only questgiver on quest accept
Port From (https://github.com/TrinityCore/TrinityCore/commit/c02e311eef9e635738b9e48559d5455ef016d8b4)
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@@ -562,8 +562,7 @@ namespace Game
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response.Mails.Add(new MailListEntry(m, player));
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}
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player.PlayerTalkClass.GetInteractionData().Reset();
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player.PlayerTalkClass.GetInteractionData().SourceGuid = getList.Mailbox;
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player.PlayerTalkClass.GetInteractionData().StartInteraction(getList.Mailbox, PlayerInteractionType.MailInfo);
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SendPacket(response);
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// recalculate m_nextMailDelivereTime and unReadMails
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