Core/Gossip: Track started interaction types and reset only questgiver on quest accept

Port From (https://github.com/TrinityCore/TrinityCore/commit/c02e311eef9e635738b9e48559d5455ef016d8b4)
This commit is contained in:
Hondacrx
2025-08-19 21:29:25 -04:00
parent bd71d172da
commit 068c3c7ce5
13 changed files with 176 additions and 141 deletions
+1 -2
View File
@@ -425,8 +425,7 @@ namespace Game
return;
}
WorldPacket data = new(ServerOpcodes.PetitionShowList);
data.WritePackedGuid(guid); // npc guid
GetPlayer().PlayerTalkClass.GetInteractionData().StartInteraction(guid, PlayerInteractionType.PetitionVendor);
ServerPetitionShowList packet = new();
packet.Unit = guid;