Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty

Port From (https://github.com/TrinityCore/TrinityCore/commit/06d0b16f158e8793860d9edd11b990f20b1d0dac)
This commit is contained in:
hondacrx
2023-05-30 08:16:40 -04:00
parent 77febfdee5
commit 068ccd990f
26 changed files with 399 additions and 539 deletions
+1 -1
View File
@@ -2773,7 +2773,7 @@ namespace Game.Entities
{
Creature creatureTarget = target.ToCreature();
if (creatureTarget != null)
return creatureTarget.HasFlag(CreatureStaticFlags4.TreatAsRaidUnitForHelpfulSpells) || creatureTarget.GetCreatureTemplate().TypeFlags.HasAnyFlag(CreatureTypeFlags.CanAssist);
return creatureTarget.HasFlag(CreatureStaticFlags4.TreatAsRaidUnitForHelpfulSpells) || creatureTarget.GetCreatureDifficulty().TypeFlags.HasFlag(CreatureTypeFlags.CanAssist);
}
}
}