Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty

Port From (https://github.com/TrinityCore/TrinityCore/commit/06d0b16f158e8793860d9edd11b990f20b1d0dac)
This commit is contained in:
hondacrx
2023-05-30 08:16:40 -04:00
parent 77febfdee5
commit 068ccd990f
26 changed files with 399 additions and 539 deletions
+1 -1
View File
@@ -1032,7 +1032,7 @@ namespace Game.Spells
if (targetCreature == null)
return SpellCastResult.BadTargets;
if (!targetCreature.CanHaveLoot() || !Loots.LootStorage.Pickpocketing.HaveLootFor(targetCreature.GetCreatureTemplate().PickPocketId))
if (!targetCreature.CanHaveLoot() || !Loots.LootStorage.Pickpocketing.HaveLootFor(targetCreature.GetCreatureDifficulty().PickPocketLootID))
return SpellCastResult.TargetNoPockets;
}