Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty
Port From (https://github.com/TrinityCore/TrinityCore/commit/06d0b16f158e8793860d9edd11b990f20b1d0dac)
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@@ -454,7 +454,7 @@ namespace Scripts.Spells.Hunter
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return SpellCastResult.Highlevel;
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// use SMSG_PET_TAME_FAILURE?
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if (!target.GetCreatureTemplate().IsTameable(caster.CanTameExoticPets()))
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if (!target.GetCreatureTemplate().IsTameable(caster.CanTameExoticPets(), target.GetCreatureDifficulty()))
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return SpellCastResult.BadTargets;
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PetStable petStable = caster.GetPetStable();
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