Core/Achievements: Fix CriteriaTypes related to GameEvents
Port From (https://github.com/TrinityCore/TrinityCore/commit/71bac3bc2dd5ceacc698f5eaf2a975e0ee95a26a)
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@@ -1198,6 +1198,11 @@ namespace Game.Achievements
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if (miscValue1 == 0 || miscValue1 != criteria.Entry.Asset)
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return false;
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break;
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case CriteriaType.PlayerTriggerGameEvent:
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case CriteriaType.AnyoneTriggerGameEventScenario:
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if (miscValue1 == 0 || miscValue1 != criteria.Entry.Asset)
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return false;
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break;
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default:
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break;
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}
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