Fixed selecting quest package rewards
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@@ -806,7 +806,7 @@ namespace Game.Entities
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switch (questPackageItem.FilterType)
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{
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case QuestPackageFilter.LootSpecialization:
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return rewardProto.IsUsableByLootSpecialization(this);
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return rewardProto.IsUsableByLootSpecialization(this, true);
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case QuestPackageFilter.Class:
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return rewardProto.ItemSpecClassMask == 0 || (rewardProto.ItemSpecClassMask & getClassMask()) != 0;
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case QuestPackageFilter.Everyone:
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