Fixed appearance validation
Implemented proper facial hair validation Implemented transmog Set fix interaction of spells like Shadowmeld with Threat reducing effects
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@@ -20,16 +20,33 @@ using Framework.GameMath;
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namespace Game.DataStorage
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{
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public sealed class CharacterFacialHairStylesRecord
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{
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public uint ID;
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public uint[] Geoset = new uint[5];
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public byte RaceID;
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public byte SexID;
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public byte VariationID;
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}
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public sealed class CharBaseSectionRecord
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{
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public uint ID;
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public CharBaseSectionVariation Variation;
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public byte ResolutionVariation;
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public byte Resolution;
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}
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public sealed class CharSectionsRecord
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{
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public uint Id;
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public uint[] TextureFileDataID = new uint[3];
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public ushort Flags;
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public byte Race;
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public byte Gender;
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public byte GenType;
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public byte Type;
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public byte Color;
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public byte RaceID;
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public byte SexID;
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public byte BaseSection;
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public byte VariationIndex;
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public byte ColorIndex;
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}
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public sealed class CharStartOutfitRecord
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@@ -91,6 +91,40 @@ namespace Game.DataStorage
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public uint Id;
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}
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public sealed class TransmogHolidayRecord
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{
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public uint Id;
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public int HolidayID;
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}
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public sealed class TransmogSetRecord
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{
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public LocalizedString Name;
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public ushort BaseSetID;
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public ushort UIOrder;
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public byte ExpansionID;
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public uint Id;
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public int Flags;
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public int QuestID;
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public int ClassMask;
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public int ItemNameDescriptionID;
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public uint TransmogSetGroupID;
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}
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public sealed class TransmogSetGroupRecord
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{
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public LocalizedString Label;
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public uint Id;
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}
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public sealed class TransmogSetItemRecord
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{
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public uint Id;
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public uint TransmogSetID;
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public uint ItemModifiedAppearanceID;
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public int Flags;
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}
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public sealed class TransportAnimationRecord
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{
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public uint Id;
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