Core/Misc: First set of required db changes for 9.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca29f3cb050896a8a6c1fea5b2364b2b11c22cd)
This commit is contained in:
hondacrx
2020-12-09 16:03:38 -05:00
parent c46c7ba2dc
commit 0749a06c99
17 changed files with 475 additions and 270 deletions
@@ -357,7 +357,7 @@ namespace Game.Networking.Packets
InstanceGroupSize = new Optional<uint>();
RestrictedAccountMaxLevel = new Optional<uint>();
RestrictedAccountMaxMoney = new Optional<uint>();
RestrictedAccountMaxMoney = new Optional<ulong>();
}
public override void Write()
@@ -1261,7 +1261,7 @@ namespace Game.Networking.Packets
}
}
struct MonsterSplineAnimTierTransition
public struct MonsterSplineAnimTierTransition
{
public int TierTransitionID;
public uint StartTime;
@@ -1277,7 +1277,7 @@ namespace Game.Networking.Packets
}
}
class MonsterSplineUnknown901
public class MonsterSplineUnknown901
{
public Array<Inner> Data = new Array<Inner>(16);
@@ -1303,13 +1303,13 @@ namespace Game.Networking.Packets
public class TeleportLocation
{
public Vector4 Pos;
public Position Pos;
public int Unused901_1 = -1;
public int Unused901_2 = -1;
public void Write(WorldPacket data)
{
data.WriteVector4(Pos);
data.WriteXYZO(Pos);
data.WriteInt32(Unused901_1);
data.WriteInt32(Unused901_2);
}
+11 -11
View File
@@ -1006,7 +1006,7 @@ namespace Game.Networking.Packets
}
public class QuestRewards
{
{
public uint ChoiceItemCount;
public uint ItemCount;
public uint Money;
@@ -1016,20 +1016,20 @@ namespace Game.Networking.Packets
public uint Honor;
public uint Title;
public uint FactionFlags;
public Array<int> SpellCompletionDisplayID = new Array<int>(SharedConst.QuestRewardDisplaySpellCount);
public int[] SpellCompletionDisplayID = new int[SharedConst.QuestRewardDisplaySpellCount];
public uint SpellCompletionID;
public uint SkillLineID;
public uint NumSkillUps;
public uint TreasurePickerID;
public Array<QuestChoiceItem> ChoiceItems = new Array<QuestChoiceItem>(SharedConst.QuestRewardChoicesCount);
public Array<uint> ItemID = new Array<uint>(SharedConst.QuestRewardItemCount);
public Array<uint> ItemQty = new Array<uint>(SharedConst.QuestRewardItemCount);
public Array<uint> FactionID = new Array<uint>(SharedConst.QuestRewardReputationsCount);
public Array<int> FactionValue = new Array<int>(SharedConst.QuestRewardReputationsCount);
public Array<int> FactionOverride = new Array<int>(SharedConst.QuestRewardReputationsCount);
public Array<int> FactionCapIn = new Array<int>(SharedConst.QuestRewardReputationsCount);
public Array<uint> CurrencyID = new Array<uint>(SharedConst.QuestRewardCurrencyCount);
public Array<uint> CurrencyQty = new Array<uint>(SharedConst.QuestRewardCurrencyCount);
public QuestChoiceItem[] ChoiceItems = new QuestChoiceItem[SharedConst.QuestRewardChoicesCount];
public uint[] ItemID = new uint[SharedConst.QuestRewardItemCount];
public uint[] ItemQty = new uint[SharedConst.QuestRewardItemCount];
public uint[] FactionID = new uint[SharedConst.QuestRewardReputationsCount];
public int[] FactionValue = new int[SharedConst.QuestRewardReputationsCount];
public int[] FactionOverride = new int[SharedConst.QuestRewardReputationsCount];
public int[] FactionCapIn = new int[SharedConst.QuestRewardReputationsCount];
public uint[] CurrencyID = new uint[SharedConst.QuestRewardCurrencyCount];
public uint[] CurrencyQty = new uint[SharedConst.QuestRewardCurrencyCount];
public bool IsBoostSpell;
public void Write(WorldPacket data)
+15 -10
View File
@@ -394,14 +394,25 @@ namespace Game.Networking.Packets
public ObjectGuid CastID;
}
class CastFailed : ServerPacket
class CastFailedBase : ServerPacket
{
public ObjectGuid CastID;
public int SpellID;
public SpellCastVisual Visual;
public SpellCastResult Reason;
public int FailedArg1 = -1;
public int FailedArg2 = -1;
public int FailedArg2 = -1;
public CastFailedBase(ServerOpcodes opcode, ConnectionType connectionType) : base(opcode, connectionType) { }
public override void Write()
{
throw new NotImplementedException();
}
}
class CastFailed : CastFailedBase
{
public SpellCastVisual Visual;
public CastFailed() : base(ServerOpcodes.CastFailed, ConnectionType.Instance) { }
@@ -418,14 +429,8 @@ namespace Game.Networking.Packets
}
}
class PetCastFailed : ServerPacket
class PetCastFailed : CastFailedBase
{
public ObjectGuid CastID;
public int SpellID;
public SpellCastResult Reason;
public int FailedArg1 = -1;
public int FailedArg2 = -1;
public PetCastFailed() : base(ServerOpcodes.PetCastFailed, ConnectionType.Instance) { }
public override void Write()