Core/Misc: First set of required db changes for 9.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca29f3cb050896a8a6c1fea5b2364b2b11c22cd)
This commit is contained in:
hondacrx
2020-12-09 16:03:38 -05:00
parent c46c7ba2dc
commit 0749a06c99
17 changed files with 475 additions and 270 deletions
+11 -11
View File
@@ -1006,7 +1006,7 @@ namespace Game.Networking.Packets
}
public class QuestRewards
{
{
public uint ChoiceItemCount;
public uint ItemCount;
public uint Money;
@@ -1016,20 +1016,20 @@ namespace Game.Networking.Packets
public uint Honor;
public uint Title;
public uint FactionFlags;
public Array<int> SpellCompletionDisplayID = new Array<int>(SharedConst.QuestRewardDisplaySpellCount);
public int[] SpellCompletionDisplayID = new int[SharedConst.QuestRewardDisplaySpellCount];
public uint SpellCompletionID;
public uint SkillLineID;
public uint NumSkillUps;
public uint TreasurePickerID;
public Array<QuestChoiceItem> ChoiceItems = new Array<QuestChoiceItem>(SharedConst.QuestRewardChoicesCount);
public Array<uint> ItemID = new Array<uint>(SharedConst.QuestRewardItemCount);
public Array<uint> ItemQty = new Array<uint>(SharedConst.QuestRewardItemCount);
public Array<uint> FactionID = new Array<uint>(SharedConst.QuestRewardReputationsCount);
public Array<int> FactionValue = new Array<int>(SharedConst.QuestRewardReputationsCount);
public Array<int> FactionOverride = new Array<int>(SharedConst.QuestRewardReputationsCount);
public Array<int> FactionCapIn = new Array<int>(SharedConst.QuestRewardReputationsCount);
public Array<uint> CurrencyID = new Array<uint>(SharedConst.QuestRewardCurrencyCount);
public Array<uint> CurrencyQty = new Array<uint>(SharedConst.QuestRewardCurrencyCount);
public QuestChoiceItem[] ChoiceItems = new QuestChoiceItem[SharedConst.QuestRewardChoicesCount];
public uint[] ItemID = new uint[SharedConst.QuestRewardItemCount];
public uint[] ItemQty = new uint[SharedConst.QuestRewardItemCount];
public uint[] FactionID = new uint[SharedConst.QuestRewardReputationsCount];
public int[] FactionValue = new int[SharedConst.QuestRewardReputationsCount];
public int[] FactionOverride = new int[SharedConst.QuestRewardReputationsCount];
public int[] FactionCapIn = new int[SharedConst.QuestRewardReputationsCount];
public uint[] CurrencyID = new uint[SharedConst.QuestRewardCurrencyCount];
public uint[] CurrencyQty = new uint[SharedConst.QuestRewardCurrencyCount];
public bool IsBoostSpell;
public void Write(WorldPacket data)