Core/DataStores: Updated db2 structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/34a8baba85bdd86f07730e387144954dd64372ad)
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@@ -3929,7 +3929,7 @@ namespace Game.Spells
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if (randPropPoints == null)
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randPropPoints = CliDB.RandPropPointsStorage.LookupByKey(CliDB.RandPropPointsStorage.Count - 1);
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tempValue = _spellInfo.Scaling._Class == -8 ? randPropPoints.DamageReplaceStat : randPropPoints.DamageSecondary;
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tempValue = _spellInfo.Scaling._Class == -8 ? randPropPoints.DamageReplaceStatF : randPropPoints.DamageSecondaryF;
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}
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else
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tempValue = ItemEnchantmentManager.GetRandomPropertyPoints(effectiveItemLevel, ItemQuality.Rare, InventoryType.Chest, 0);
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