Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.

Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
This commit is contained in:
hondacrx
2020-08-24 11:26:27 -04:00
parent 1b33551fab
commit 08ef556a36
14 changed files with 26 additions and 28 deletions
+2 -2
View File
@@ -16,16 +16,16 @@
*/
using Framework.Constants;
using Framework.Dynamic;
using Framework.GameMath;
using Game.BattleGrounds;
using Game.DataStorage;
using Game.Maps;
using Game.Movement;
using Game.Networking.Packets;
using Game.Spells;
using System;
using System.Collections.Generic;
using Game.Spells;
using Framework.Dynamic;
namespace Game.Entities
{