Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
This commit is contained in:
@@ -1740,7 +1740,7 @@ Respawn.DynamicMode = 0
|
||||
# 1 - Enabled
|
||||
# Default: 0 - Disabled
|
||||
|
||||
Respawn.DynamicEscortNPC = 1
|
||||
Respawn.DynamicEscortNPC = 0
|
||||
|
||||
#
|
||||
# Respawn.DynamicRateCreature
|
||||
|
||||
Reference in New Issue
Block a user