Implemented AuraType.ModMaxPower

This commit is contained in:
hondacrx
2017-11-22 12:44:25 -05:00
parent 88258e844d
commit 0909720464
4 changed files with 35 additions and 27 deletions
+5 -5
View File
@@ -139,17 +139,17 @@ namespace Framework.Constants
}
public enum UnitMods
{
StatStrength, // STAT_STRENGTH..UNIT_MOD_STAT_INTELLECT must be in existed order, it's accessed by index values of Stats enum.
StatStrength, // STAT_STRENGTH..UNIT_MOD_STAT_INTELLECT must be in existed order, it's accessed by index values of Stats enum.
StatAgility,
StatStamina,
StatIntellect,
Health,
Mana, // MANA..RUNIC_POWER must be in existed order, it's accessed by index values of Powers enum.
Mana, // UNIT_MOD_MANA..UNIT_MOD_PAIN must be listed in existing order, it is accessed by index values of Powers enum.
Rage,
Focus,
Energy,
Unused, // Old HAPPINESS
Rune,
ComboPoints,
Runes,
RunicPower,
SoulShards,
Eclipse,
@@ -163,7 +163,7 @@ namespace Framework.Constants
ArcaneCharges,
Fury,
Pain,
Armor, // ARMOR..RESISTANCE_ARCANE must be in existed order, it's accessed by index values of SpellSchools enum.
Armor, // ARMOR..RESISTANCE_ARCANE must be in existed order, it's accessed by index values of SpellSchools enum.
ResistanceHoly,
ResistanceFire,
ResistanceNature,