Implemented AuraType.ModMaxPower
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@@ -139,17 +139,17 @@ namespace Framework.Constants
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}
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public enum UnitMods
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{
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StatStrength, // STAT_STRENGTH..UNIT_MOD_STAT_INTELLECT must be in existed order, it's accessed by index values of Stats enum.
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StatStrength, // STAT_STRENGTH..UNIT_MOD_STAT_INTELLECT must be in existed order, it's accessed by index values of Stats enum.
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StatAgility,
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StatStamina,
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StatIntellect,
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Health,
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Mana, // MANA..RUNIC_POWER must be in existed order, it's accessed by index values of Powers enum.
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Mana, // UNIT_MOD_MANA..UNIT_MOD_PAIN must be listed in existing order, it is accessed by index values of Powers enum.
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Rage,
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Focus,
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Energy,
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Unused, // Old HAPPINESS
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Rune,
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ComboPoints,
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Runes,
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RunicPower,
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SoulShards,
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Eclipse,
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@@ -163,7 +163,7 @@ namespace Framework.Constants
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ArcaneCharges,
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Fury,
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Pain,
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Armor, // ARMOR..RESISTANCE_ARCANE must be in existed order, it's accessed by index values of SpellSchools enum.
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Armor, // ARMOR..RESISTANCE_ARCANE must be in existed order, it's accessed by index values of SpellSchools enum.
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ResistanceHoly,
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ResistanceFire,
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ResistanceNature,
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