diff --git a/Source/Game/Entities/GameObject/GameObject.cs b/Source/Game/Entities/GameObject/GameObject.cs index ec57130f2..7f2b00f01 100644 --- a/Source/Game/Entities/GameObject/GameObject.cs +++ b/Source/Game/Entities/GameObject/GameObject.cs @@ -335,6 +335,9 @@ namespace Game.Entities m_invisibility.AddValue(InvisibilityType.Trap, 300); } break; + case GameObjectTypes.PhaseableMo: + SetByteValue(GameObjectFields.Flags, 1, (byte)(m_goInfo.PhaseableMO.AreaNameSet & 0xF)); + break; default: SetGoAnimProgress(animProgress); break;