From 097ee01d19a6d231f79709ec71d0a6a82db3a413 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 8 Apr 2018 18:56:44 -0400 Subject: [PATCH] Core/GameObjects: Implement getting proper area in GAMEOBJECT_TYPE_PHASEABLE_MO --- Source/Game/Entities/GameObject/GameObject.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Game/Entities/GameObject/GameObject.cs b/Source/Game/Entities/GameObject/GameObject.cs index ec57130f2..7f2b00f01 100644 --- a/Source/Game/Entities/GameObject/GameObject.cs +++ b/Source/Game/Entities/GameObject/GameObject.cs @@ -335,6 +335,9 @@ namespace Game.Entities m_invisibility.AddValue(InvisibilityType.Trap, 300); } break; + case GameObjectTypes.PhaseableMo: + SetByteValue(GameObjectFields.Flags, 1, (byte)(m_goInfo.PhaseableMO.AreaNameSet & 0xF)); + break; default: SetGoAnimProgress(animProgress); break;