diff --git a/Source/Game/Spells/SpellManager.cs b/Source/Game/Spells/SpellManager.cs index 1b40dac2d..129419aa2 100644 --- a/Source/Game/Spells/SpellManager.cs +++ b/Source/Game/Spells/SpellManager.cs @@ -396,8 +396,7 @@ namespace Game.Entities { uint spellid_1 = spellInfo1.GetFirstRankSpell().Id; uint spellid_2 = spellInfo2.GetFirstRankSpell().Id; - if (spellid_1 == spellid_2) - return SpellGroupStackRule.Default; + // find SpellGroups which are common for both spells var spellGroup1 = GetSpellSpellGroupMapBounds(spellid_1); List groups = new List();