Core/SAI: Rename LeavingWorld to OnDespawn & use it in SAI

Port From (https://github.com/TrinityCore/TrinityCore/commit/b0164fb2b9cc35663e337d48660d5bca1e973d99)
This commit is contained in:
hondacrx
2022-09-05 21:57:54 -04:00
parent 747c91bf73
commit 0a28bd434a
7 changed files with 16 additions and 6 deletions
+2 -2
View File
@@ -53,7 +53,7 @@ namespace Scripts.Pets
{
public npc_pet_gen_soul_trader(Creature creature) : base(creature) { }
public override void LeavingWorld()
public override void OnDespawn()
{
Unit owner = me.GetOwner();
if (owner != null)
@@ -77,7 +77,7 @@ namespace Scripts.Pets
{
public npc_pet_lich(Creature creature) : base(creature) { }
public override void LeavingWorld()
public override void OnDespawn()
{
Unit owner = me.GetOwner();
if (owner != null)