Core/Misc: Fixed player corpse looting, added player corpse loot and some more
Port From (https://github.com/TrinityCore/TrinityCore/commit/89f728cd5b6ae3041fdae3c853ac4b0ac5f0a848)
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@@ -3664,7 +3664,7 @@ namespace Game.Entities
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return false;
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if (loot.loot_type == LootType.Skinning)
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return creature.GetSkinner() == GetGUID();
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return creature.GetLootRecipientGUID() == GetGUID();
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Group thisGroup = GetGroup();
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if (!thisGroup)
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