Core/Misc: Fixed player corpse looting, added player corpse loot and some more

Port From (https://github.com/TrinityCore/TrinityCore/commit/89f728cd5b6ae3041fdae3c853ac4b0ac5f0a848)
This commit is contained in:
hondacrx
2019-08-17 11:42:16 -04:00
parent 2d2a72ce3e
commit 0a29281557
13 changed files with 121 additions and 35 deletions
+3
View File
@@ -90,6 +90,9 @@ namespace Game.Loots
foreach (var id in lootIdSetUsed)
lootIdSet.Remove(id);
// 1 means loot for player corpse
lootIdSet.Remove(SharedConst.PlayerCorpseLootEntry);
// output error for any still listed (not referenced from appropriate table) ids
Creature.ReportUnusedIds(lootIdSet);