Updated to 7.3.5.25996 (Db2 files not updated)
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@@ -864,7 +864,12 @@ namespace Game.Network.Packets
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{
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public SelfRes(WorldPacket packet) : base(packet) { }
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public override void Read() { }
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public override void Read()
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{
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SpellId = _worldPacket.ReadUInt32();
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}
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public uint SpellId;
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}
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class GetMirrorImageData : ClientPacket
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@@ -1236,7 +1241,7 @@ namespace Game.Network.Packets
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public void Write(WorldPacket data)
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{
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data.WriteBits(Type, 3);
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data.WriteBits(Type, 4);
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data.WriteInt16(PlayerLevelDelta);
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data.WriteUInt16(PlayerItemLevel);
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data.WriteUInt8(TargetLevel);
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