Updated to 7.3.5.25996 (Db2 files not updated)
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@@ -33,14 +33,6 @@ namespace Game.Network
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// -1 means use default
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_socketSendBufferSize = ConfigMgr.GetDefaultValue("Network.OutKBuff", -1);
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m_SockOutUBuff = ConfigMgr.GetDefaultValue("Network.OutUBuff", 65536);
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if (m_SockOutUBuff <= 0)
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{
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Log.outError(LogFilter.Network, "Network.OutUBuff is wrong in your config file");
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return false;
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}
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if (!base.StartNetwork(bindIp, port, threadCount))
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return false;
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@@ -82,7 +74,6 @@ namespace Game.Network
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AsyncAcceptor _instanceAcceptor;
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int _socketSendBufferSize;
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int m_SockOutUBuff;
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bool _tcpNoDelay;
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}
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}
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