Rewrite trainer handling to properly support multiple trainers on the same creature
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@@ -571,17 +571,22 @@ namespace Framework.Constants
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public enum TrainerType
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{
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Class = 0,
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Mounts = 1,
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None = 0,
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Talent = 1,
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Tradeskills = 2,
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Pets = 3
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}
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public enum TrainerSpellState
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{
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Gray = 0,
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Green = 1,
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Red = 2,
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GreenDisabled = 10
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Known = 0,
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Available = 1,
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Unavailable = 2,
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}
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public enum TrainerFailReason
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{
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Unavailable = 0,
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NotEnoughMoney = 1
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}
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public enum ChatMsg : uint
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