Core/DataStores: Fixed db2 structures after 7.3.5
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@@ -1181,7 +1181,7 @@ namespace Game.Achievements
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if (reqType == 0)
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return true;
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uint reqValue = tree.Entry.Asset[0];
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uint reqValue = tree.Entry.Asset;
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switch ((CriteriaAdditionalCondition)reqType)
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{
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case CriteriaAdditionalCondition.ItemLevel: // 3
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@@ -1485,8 +1485,8 @@ namespace Game.Achievements
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Dictionary<uint, ScenarioStepRecord> scenarioCriteriaTreeIds = new Dictionary<uint, ScenarioStepRecord>();
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foreach (ScenarioStepRecord scenarioStep in CliDB.ScenarioStepStorage.Values)
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{
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if (scenarioStep.CriteriaTreeID != 0)
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scenarioCriteriaTreeIds[scenarioStep.CriteriaTreeID] = scenarioStep;
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if (scenarioStep.CriteriaTreeId != 0)
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scenarioCriteriaTreeIds[scenarioStep.CriteriaTreeId] = scenarioStep;
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}
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Dictionary<uint /*criteriaTreeID*/, QuestObjective> questObjectiveCriteriaTreeIds = new Dictionary<uint, QuestObjective>();
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