Core/DataStores: Fixed db2 structures after 7.3.5

This commit is contained in:
hondacrx
2018-03-13 15:43:03 -04:00
parent 2199e07955
commit 0ab3b8e8cd
97 changed files with 3139 additions and 1707 deletions
+4 -4
View File
@@ -43,9 +43,9 @@ namespace Game
FactionTemplateRecord uEntry = CliDB.FactionTemplateStorage.LookupByKey(factionTemplateId);
if (uEntry == null)
return mNeutralAuctions;
else if ((uEntry.Mask & (int)FactionMasks.Alliance) != 0)
else if ((uEntry.FactionGroup & (int)FactionMasks.Alliance) != 0)
return mAllianceAuctions;
else if ((uEntry.Mask & (int)FactionMasks.Horde) != 0)
else if ((uEntry.FactionGroup & (int)FactionMasks.Horde) != 0)
return mHordeAuctions;
else
return mNeutralAuctions;
@@ -387,9 +387,9 @@ namespace Game
FactionTemplateRecord u_entry = CliDB.FactionTemplateStorage.LookupByKey(factionTemplateId);
if (u_entry == null)
houseid = 7; // goblin auction house
else if ((u_entry.Mask & (int)FactionMasks.Alliance) != 0)
else if ((u_entry.FactionGroup & (int)FactionMasks.Alliance) != 0)
houseid = 1; // human auction house
else if ((u_entry.Mask & (int)FactionMasks.Horde) != 0)
else if ((u_entry.FactionGroup & (int)FactionMasks.Horde) != 0)
houseid = 6; // orc auction house
else
houseid = 7; // goblin auction house